Darkest Companion torch mark

Team Compositions

Filter by Hero

Plug and Play

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
HarvestSlice OffBattle BalladInspiring Tune
TransformManaclesBeast's BileAbsolutionRakeRageSlam
?

Hellion or flexible frontliner

Wicked HackIron SwanBarbaric YAWP!If It Bleeds
OR
Bleed Out

Strategy

  • The video presents this as the easier, lower-level team; the frontliner is flexible, with Hellion used as the example.
  • Jester's Battle Ballad and Inspiring Tune offset Abomination's stress and improve tempo.
  • Plague Doctor controls and blights while Abomination stuns in human form or transforms when damage is needed.

Source: ShuffleFM guide notes

Mid/Late Transform Team

Hound's RushTarget WhistleCry HavocGuard Dog
OR
Lick Wounds
TransformManaclesBeast's BileAbsolutionRakeRageSlam
Collect BountyMark for Death
OR
Finish Him
UppercutFlashbang
Sacrifical StabWeakening CurseWyrd ReconstructionVulnerability Hex
OR
Hands from the Abyss

Strategy

  • This version assumes Abomination transforms more often, so Houndmaster's Cry Havoc helps manage party stress.
  • Occultist and Bounty Hunter provide stun/mark control while Abomination supplies burst and disruption.
  • Houndmaster is flexible: keep Hound's Rush for rank 4 reach, Cry Havoc for stress, and swap the middle utilities by dungeon.

Source: ShuffleFM guide notes

Riposte Escort

Nervous Stab
OR
Festering Vapours
FlashpowderFortifying VapoursProtect Me
Wicked Slice
OR
Open Vein
Pistol ShotPoint Blank ShotDuelist's Advance
JudgementDazzling LightDivine GraceDivine Comfort
Hellion
H

Hellion
OR
another frontline damage dealer

Wicked HackIron SwanBarbaric YAWP!If It Bleeds
OR
Bleed Out

Strategy

  • Use Protect Me on Highwayman, then Duelist's Advance to set up Riposte.
  • Highwayman soaks targeted attacks and returns damage while the Vestal stabilizes the party.
  • Hellion/frontliner helps delete rank 4 and clean up priority targets.

Source: ShuffleFM guide notes

The Scoundrels

Festering VapoursFlashpowderFortifying VapoursProtect Me
Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
OR
Blackjack
BellowDefenderRetribution
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • Antiquarian uses Protect Me on Man-at-Arms.
  • Man-at-Arms uses Retribution for Riposte and Bellow for speed/accuracy control.
  • Occultist marks priority targets or stuns; Houndmaster converts marks into damage and adds optional stress/control utility.

Source: ShuffleFM guide notes

Anti Backline

Aimed ShotSmokescreenPatch UpSkeet Shot
Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
PunishRain of SorrowsExsanguinateReclaim
Nervous StabFestering VapoursFlashpowderProtect Me

Strategy

  • Antiquarian repeatedly uses Protect Me on Flagellant.
  • Plague Doctor opens with Blinding Gas; Flagellant uses Rain of Sorrows.
  • Plague Grenade plus Rain of Sorrows rapidly deletes both backliners while accuracy debuffs reduce incoming damage.

Source: ShuffleFM guide notes

Marked For Death

Sniper ShotSuppressing FireSniper's MarkBattlefield Bandage
Hound's RushTarget WhistleCry HavocGuard Dog
OR
Blackjack
Collect BountyMark for DeathUppercutFlashbang
OR
Finish Him
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • Stack marks and protection debuffs, then burst priority targets with Arbalest/Musketeer, Houndmaster, and Bounty Hunter.
  • Occultist provides healing, marking, and frontline stun control.
  • The team is strongest when it acts quickly enough to remove dangerous enemies before the mark setup becomes too slow.

Source: ShuffleFM guide notes

Hybrid

Sniper ShotSuppressing FireBattlefield BandageRallying Flare
Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
PunishRain of SorrowsExsanguinateReclaim
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • Mix backline blight/bleed pressure with Arbalest/Musketeer healing and utility.
  • Plague Doctor and Occultist control dangerous targets while Flagellant supplies damage-over-time and sustain.
  • Arbalest/Musketeer can shoot early, then shift into healing and support as the fight stabilizes.

Source: ShuffleFM guide notes

Supreme Suppressors

Sniper ShotSuppressing FireBattlefield BandageRallying Flare
Sniper ShotSuppressing FireBattlefield BandageRallying Flare
CrushRampartBellowDefender
OR
Retribution
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • Stack Suppressing Fire/Smokescreen with Bellow to heavily reduce enemy accuracy and speed.
  • Occultist and Man-at-Arms provide frontline control while the backline pair covers damage and healing.
  • The team wins by making enemy turns unreliable, then cleaning up with ranged attacks and stuns.

Source: ShuffleFM guide notes

Mark

Sniper ShotSuppressing FireSniper's MarkBattlefield Bandage
Hound's RushTarget WhistleCry HavocGuard Dog
OR
Blackjack
Collect BountyMark for DeathUppercutFlashbang
OR
Finish Him
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • Use marks and protection debuffs to set up Collect Bounty, Hound's Rush, and Sniper Shot/Aimed Shot kills.
  • Occultist and Bounty Hunter provide stuns while the backline finishes priority targets.
  • This is a strong burst team, but it needs enough speed/control to avoid losing tempo to mark setup.

Source: ShuffleFM guide notes

Leper Hook

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
HarvestSlice OffBattle BalladInspiring Tune
Collect BountyCome HitherUppercutFlashbang
OR
Finish Him
ChopHewSolemnityIntimidate

Strategy

  • Bounty Hunter pulls enemies forward with Come Hither so Leper can delete them.
  • Jester buffs Leper and Bounty Hunter accuracy/speed while Plague Doctor controls the backline.
  • Use stuns and pulls to decide which enemy gets exposed to the frontline damage first.

Source: ShuffleFM guide notes

Backline Cleave

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Blackjack
Collect BountyCome HitherUppercutFlashbang
OR
Finish Him
PunishRain of SorrowsExsanguinateReclaim

Strategy

  • Plague Grenade, Hound's Harry, and Rain of Sorrows pressure enemy back ranks together.
  • Bounty Hunter controls enemy formation with pulls/stuns and finishes weakened targets.
  • The team is especially strong in normal dungeons where control and damage-over-time can snowball quickly.

Source: ShuffleFM guide notes

Standard Bleed

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
OR
Blackjack
PunishRain of SorrowsExsanguinateReclaim
Wicked HackIron SwanBarbaric YAWP!If It Bleeds
OR
Bleed Out

Strategy

  • Stack bleed with Flagellant, Houndmaster, and Hellion while Plague Doctor controls the backline.
  • Rain of Sorrows and Plague Grenade pressure ranks 3-4; Hellion deletes priority targets with reach.
  • Multiple control and sustain tools keep damage intake manageable.

Source: ShuffleFM guide notes

Mark

Sniper ShotSuppressing FireSniper's MarkBattlefield Bandage
Hound's RushTarget WhistleCry HavocGuard Dog
OR
Blackjack
PunishRain of SorrowsExsanguinateReclaim
Collect BountyMark for DeathUppercutFlashbang
OR
Finish Him

Strategy

  • Mark targets with Arbalest/Musketeer, Houndmaster, or Bounty Hunter, then burst them down.
  • Flagellant provides bleed pressure and emergency healing without consuming the team's main damage turns.
  • Bounty Hunter adds stuns, pulls, and execution damage into marked or stunned enemies.

Source: ShuffleFM guide notes

Sustain

JudgementDazzling LightDivine GraceDivine Comfort
Dirk StabHarvestSlice OffBattle Ballad
OR
Inspiring Tune
PunishRain of SorrowsExsanguinateReclaim
OR
Redeem
ChopHewSolemnityIntimidate

Strategy

  • Lean on Vestal, Jester, Flagellant, and Leper self-healing to outlast long fights.
  • Jester accelerates the team with Battle Ballad and fixes stress while the front line grinds enemies down.
  • Flagellant can heal others while staying dangerous at low HP.

Source: ShuffleFM guide notes

Martyr

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Dirk StabHarvestSlice OffBattle Ballad
OR
Inspiring Tune
PunishRain of SorrowsExsanguinateReclaim
OR
Redeem
OR
Endure
CrushRampartBellowDefender
OR
Retribution

Strategy

  • Build around keeping Flagellant active under pressure, then using his low-health power and recovery tools.
  • Man-at-Arms protects, ripostes, and controls speed/accuracy while Plague Doctor stuns.
  • Jester keeps stress under control so Flagellant's risky play pattern remains sustainable.

Source: ShuffleFM guide notes

Lunge/Sniper

Sniper ShotSuppressing FireBattlefield BandageRallying Flare
LungeShadow FadeThrown DaggerPoison Dart
Wicked SlicePistol ShotPoint Blank ShotDuelist's Advance
OR
Open Vein
?

Crusader or flexible frontliner

SmiteStunning BlowBattle HealHoly Lance
OR
Inspiring Cry

Strategy

  • Grave Robber opens with Lunge, then uses Shadow Fade or party movement to reset.
  • Highwayman and Crusader/frontliner tolerate the shuffle pattern and keep damage flowing.
  • Arbalest/Musketeer gives backline reach and healing while Grave Robber deletes priority targets.

Source: ShuffleFM guide notes

Pick to the Face

JudgementDazzling LightDivine GraceDivine Comfort
Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Pick to the FaceShadow FadeThrown DaggerPoison Dart
CrushRampartBellowDefender
OR
Retribution

Strategy

  • Grave Robber plays from the front/mid ranks and uses Pick to the Face for armor-piercing damage.
  • Plague Doctor and Man-at-Arms provide control so Grave Robber can safely focus priority targets.
  • Vestal covers sustain in a slower, more stable setup than the lunge team.

Source: ShuffleFM guide notes

Flashing Daggers

Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
Flashing DaggersThrown DaggerPoison DartToxin Trickery
Dirk StabHarvestSlice OffBattle Ballad
OR
Inspiring Tune
PunishRain of SorrowsExsanguinateReclaim

Strategy

  • Stack cleave and damage-over-time into ranks 2-3 with Flashing Daggers, Harvest, Hound's Harry, and Flagellant bleeds.
  • Jester improves speed/accuracy so the cleave engine lands reliably.
  • Houndmaster and Flagellant add sustain options while Grave Robber contributes ranged finishing damage.

Source: ShuffleFM guide notes

Flexible Highwayman Core

?

Any non-Musketeer support or damage hero

flexible supportflexible damageflexible controlflexible sustain
JudgementDazzling LightDivine GraceDivine Comfort
Wicked Slice
OR
Open Vein
Pistol ShotPoint Blank ShotDuelist's Advance
?

Any frontline hero, or another Highwayman

frontline damagereachcontrolself-sustain

Strategy

  • The video presents Highwayman as broadly plug-and-play: pick a healer, put Highwayman in rank 2, then fill the other two slots with almost anything useful.
  • Open with Duelist's Advance from rank 2, then use Point Blank Shot after he moves forward.
  • Prefer bleed loadout where enemies can bleed; swap to direct damage when they cannot.

Source: ShuffleFM guide notes

Let There Be Blood

Sniper ShotSuppressing FireBattlefield BandageRallying Flare
Dirk StabHarvestFinaleSolo
OR
Slice Off
OR
Battle Ballad
OR
Inspiring Tune
Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
OR
Blackjack
Wicked HackIron SwanBarbaric YAWP!If It Bleeds
OR
Bleed Out

Strategy

  • The team stacks bleed while still keeping reach, healing, stress recovery, and control.
  • Arbalest shoots early, then shifts into healing on later turns.
  • Jester buffs and stress-heals while Houndmaster and Hellion apply bleed and reach key ranks.

Source: ShuffleFM guide notes

Heavy Control

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Collect BountyMark for DeathUppercutFlashbang
OR
Finish Him
Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
OR
Blackjack
PunishRain of SorrowsExsanguinateReclaim

Strategy

  • The video names the order from right to left as Flagellant, Houndmaster, Bounty Hunter, Plague Doctor.
  • Three heroes bring stuns, and the team layers bleed, blight, guard, and Reclaim so it rarely needs large healing.
  • Plague Doctor plus Flagellant is the core; Houndmaster and Bounty Hunter can be swapped with similar control/damage options.

Source: ShuffleFM guide notes

Support Team

JudgementDazzling LightDivine GraceDivine Comfort
HarvestSlice OffBattle BalladInspiring Tune
CrushRampartBellowDefender
OR
Retribution
ChopHewSolemnityIntimidate

Strategy

  • Jester uses Battle Ballad to solve Leper accuracy/speed issues and Inspiring Tune for stress recovery.
  • Man-at-Arms adds control and defensive layers while Vestal covers reliable healing.
  • Leper converts the buffs into heavy frontline damage.

Source: ShuffleFM guide notes

Bleed Team

Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
Dirk StabHarvestSlice OffBattle Ballad
OR
Inspiring Tune
PunishRain of SorrowsExsanguinateReclaim
Wicked HackIron SwanBarbaric YAWP!If It Bleeds
OR
Bleed Out

Strategy

  • Stack bleed across multiple enemy ranks with Jester, Houndmaster, Flagellant, and Hellion.
  • Battle Ballad improves speed/accuracy so the bleed engine starts before enemies act.
  • Stress and sustain are covered through Jester, Houndmaster, and Flagellant tools.

Source: ShuffleFM guide notes

Divina Commedia

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Dirk StabFinaleSoloSlice Off
OR
Battle Ballad
OR
Inspiring Tune
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss
ChopHewSolemnityIntimidate

Strategy

  • Plague Doctor and Occultist provide heavy stun/control while Jester supercharges the party.
  • Leper benefits from accuracy/speed buffs and contributes Intimidate for damage control.
  • Jester can shift from support into Solo/Finale when a priority target must die.

Source: ShuffleFM guide notes

Standard Chop

JudgementDazzling LightDivine GraceDivine Comfort
FinaleSlice OffBattle BalladInspiring Tune
ChopHewSolemnityIntimidate
PiercePunctureAdder's KissSerpent Sway

Strategy

  • Jester uses Battle Ballad to patch Leper's accuracy/speed while Vestal keeps the party stable.
  • Leper stays in the main damage slot and uses Chop/Hew, with Solemnity and Intimidate covering sustain and mitigation.
  • Shieldbreaker gives the team mobile armor-piercing reach so Leper is not the only answer to protected or awkwardly positioned targets.

Source: ShuffleFM guide notes

Damage Control

Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
HarvestFinaleSlice OffBattle Ballad
OR
Inspiring Tune
Weakening CurseWyrd ReconstructionVulnerability HexHands from the Abyss
ChopHewSolemnityIntimidate

Strategy

  • Stack Intimidate and Weakening Curse to heavily reduce incoming damage while Jester improves speed/accuracy.
  • Occultist provides stun, debuff, mark, and emergency healing support from the front/mid ranks.
  • Houndmaster adds reach, bleed/mark utility, stress control, and optional guard support so the team can survive longer fights without relying only on raw healing.

Source: ShuffleFM guide notes

Rot Squad

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
PunishRain of SorrowsExsanguinateReclaim
ChopHewSolemnityIntimidate

Strategy

  • Use Plague Doctor and Flagellant to rot down the backline with blight and bleed while Leper anchors the front.
  • Houndmaster contributes reach, bleed cleave, stress recovery, and defensive utility.
  • Leper can spend turns on Intimidate or Solemnity while damage-over-time effects finish enemies, then switch back to Chop when priority targets are exposed.

Source: ShuffleFM guide notes

Support

JudgementDazzling LightDivine GraceDivine Comfort
HarvestSlice OffBattle BalladInspiring Tune
CrushRampartBellowDefender
OR
Command
OR
Bolster
ChopHewSolemnityIntimidate

Strategy

  • Man-at-Arms protects and buffs while Jester fixes speed, accuracy, and stress.
  • Leper becomes much more reliable with Command/Battle Ballad support.
  • Vestal provides stable healing so the team can take slower, safer fights.

Source: ShuffleFM guide notes

Rank 4

RampartBellowDefenderCommand
OR
Bolster
Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Collect BountyMark for DeathUppercutFlashbang
OR
Finish Him
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • Man-at-Arms can operate from rank 4 as a support/control hero with Bellow, Defender, and buffs.
  • Plague Doctor and Occultist stack stuns while Bounty Hunter executes controlled targets.
  • The team uses control density rather than raw healing to reduce incoming damage.

Source: ShuffleFM guide notes

The Wall

Sniper ShotSuppressing FireBattlefield BandageRallying Flare
CrushRampartBellowDefender
OR
Retribution
OR
Bolster
CrushRampartBellowDefender
OR
Retribution
OR
Bolster
ChopHewSolemnityIntimidate

Strategy

  • Double Man-at-Arms layers guard, riposte, Bellow, and defensive buffs.
  • Leper provides heavy damage and self-sustain while the backliner patches healing and utility.
  • The team is slow but extremely hard to break once defensive layers are established.

Source: ShuffleFM guide notes

Plague Doctor / Flagellant Shell

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Hound's RushHound's HarryTarget WhistleCry Havoc
OR
Guard Dog
PunishRain of SorrowsExsanguinateReclaim
Sacrifical StabWeakening CurseWyrd ReconstructionVulnerability Hex
OR
Hands from the Abyss

Strategy

  • The speaker calls out Plague Doctor, Flagellant, Houndmaster, and Occultist as a solid shell.
  • Plague Doctor and Flagellant pressure backliners while Occultist supplies stun, mark/debuff utility, and emergency healing.
  • Houndmaster adds reach, stress support, guard utility, and optional mark synergy.

Source: ShuffleFM guide notes

Jester Mark Variant

Sniper ShotSuppressing FireSniper's MarkBattlefield Bandage
HarvestSlice OffBattle BalladInspiring Tune
Collect BountyMark for DeathUppercutFlashbang
OR
Finish Him
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • The video describes this as a stronger, faster variant of the default mark team because Jester fixes speed and adds crit.
  • Occultist can mark or stun from the front while the backline and Bounty Hunter burst marked targets.
  • Jester reduces healing pressure by helping the team kill faster.

Source: ShuffleFM guide notes

Rank 4 Support

Abyssal ArtilleryWeakening CurseWyrd ReconstructionVulnerability Hex
OR
Daemon's Pull
?

Flexible support or damage hero

flexible supportflexible damageflexible controlflexible sustain
?

Flexible support or damage hero

flexible supportflexible damageflexible controlflexible sustain
Leper
L

Leper
OR
another strong frontliner

ChopHewSolemnityIntimidate

Strategy

  • The speaker notes Occultist can be dropped into rank 4 with many teams.
  • From the back he can pull enemies, debuff, mark, heal, and contribute backline damage.
  • Leper benefits from Occultist pulls that drag enemies into Chop range.

Source: ShuffleFM guide notes

Plague Doctor / Jester / Leper Core

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
HarvestSlice OffBattle BalladInspiring Tune
Sacrifical StabWeakening CurseWyrd ReconstructionHands from the Abyss
ChopHewSolemnityIntimidate

Strategy

  • Plague Doctor and Occultist provide repeated stuns while Jester supercharges the team.
  • Intimidate plus Weakening Curse creates strong damage reduction.
  • Leper gives the team durable frontline damage without forcing Occultist to spend every turn healing.

Source: ShuffleFM guide notes

Flexible Plague Doctor Shells

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
Hound's RushHound's HarryCry HavocGuard Dog
PunishRain of SorrowsExsanguinateReclaim
Sacrifical StabWeakening CurseWyrd ReconstructionHands from the Abyss

Strategy

  • The video's team section emphasizes that Plague Doctor fits into many strong shells rather than only one named composition.
  • Her core job is opening control with Blinding Gas, backline damage with Plague Grenade, and cleanup/sustain through Noxious Blast and Battlefield Medicine.
  • Pair her with heroes that exploit time bought by stuns: Flagellant for backline bleed, Houndmaster for reach/stress tools, or Occultist/Bounty Hunter for more stun density.

Source: ShuffleFM guide notes

Standard Blight Team

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
JudgementDazzling LightDivine GraceDivine Comfort
PiercePunctureAdder's KissImpale
OR
Expose
OR
Serpent Sway
PunishRain of SorrowsExsanguinateReclaim

Strategy

  • Plague Doctor and Shieldbreaker stack blight while Flagellant supplies bleed pressure and emergency sustain.
  • Blinding Gas and Puncture control dangerous backliners while Shieldbreaker pierces protection.
  • Vestal keeps the party stable so the damage-over-time engine can finish fights safely.

Source: ShuffleFM guide notes

Double Impale

Noxious BlastPlague GrenadeBlinding GasBattlefield Medicine
PiercePunctureAdder's KissImpale
OR
Expose
OR
Serpent Sway
PiercePunctureAdder's KissImpale
OR
Expose
OR
Serpent Sway
?

Vestal or flexible healer

JudgementDazzling LightDivine GraceDivine Comfort

Strategy

  • Use repeated Impale to apply party-wide enemy pressure and stack blight quickly.
  • Double Shieldbreaker gives strong armor-piercing reach and self-protection through Serpent Sway.
  • The healer stabilizes while Plague Doctor adds stun/blight control.

Source: ShuffleFM guide notes

Mark

Sniper ShotSuppressing FireSniper's MarkBattlefield Bandage
Hound's RushTarget WhistleCry HavocGuard Dog
OR
Blackjack
PiercePunctureAdder's KissExpose
OR
Serpent Sway
Sacrifical StabWyrd ReconstructionVulnerability HexHands from the Abyss

Strategy

  • Occultist, Houndmaster, and Arbalest/Musketeer mark or debuff targets for burst damage.
  • Shieldbreaker covers protection-heavy enemies and can pull/disrupt with Puncture.
  • The team has reach into every enemy rank and enough control to stop priority threats before they act repeatedly.

Source: ShuffleFM guide notes

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